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CD PROJEKT RED

Senior Rendering Engineer

Posted 3 Days Ago
Be an Early Applicant
Remote
Hiring Remotely in Boston, MA
Senior level
Remote
Hiring Remotely in Boston, MA
Senior level
As a Senior Rendering Engineer, you will develop and optimize rendering solutions in Unreal Engine 5, collaborate with artists, and enhance performance.
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Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is looking for a Senior Rendering Engineer to join our office in Boston to work on Cyberpunk 2, the next major video game in the Cyberpunk franchise. In this role, you will become part of the team responsible for developing rendering solutions and optimizations to enable designers and artists to deliver the vision of the game.

 

Utilizing Unreal Engine 5, you’ll help define the future of visual fidelity in our games while collaborating with engineers and artists to breathe life into our titles.   

Responsibilities:

  • Maintaining and optimizing existing rendering systems.
  • Developing new rendering solutions for large-scale problems.
  • Working closely with art teams to provide performant and effective solutions.
  • Bringing our characters and worlds to life with your rendering knowledge.
  • Optimizing performance & memory utilization.

Qualifications

  • 7+ years of industry experience.
  • Fluent C++ and in-depth experience with graphics programming are essential.
  • Professional knowledge of Unreal Engine, preferably a shipped title with UE technology.
  • Extensive knowledge of rendering techniques and GPU/CPU architecture.
  • Comprehensive multithreaded programming experience.
  • Experience with one or more low-level graphics API (DirectX12, Vulkan, console, etc.).
  • Thorough experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.)
  • Experience with low-level profiling and optimization.
  • Effective communication skills, responsibility, sense of ownership and dedication for work.
  • A proactive attitude towards helping the team to get their work done faster and more efficiently.

Nice to have:

  • Shipped at least one Unreal-based project.

Additional Information

This job can be fully remote from the USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
     

If you have observed any irregularities in our recruitment process please click here to report them.

Top Skills

C++
Directx12
Pix
Renderdoc
Unreal Engine 5
Vulkan

CD PROJEKT RED Waltham, Massachusetts, USA Office

Waltham, Massachusetts, United States, 02452

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